For those of you who don't know, I have been trying to create an FPS, heavily based upon Call of Duty: Modern Warfare 2, out of my fanfiction series, The Terminators: Army of Legend.
Here's the situation:
I'm considering building the game on the Unity engine...but here's the problem:
A: I don't have ANY idea how to script NOR do I know how to navigate Unity to begin with.
B: I can't draw or model to save my life (I don't even know how to model)
C: I need Voice Actors (I think I can cover one...but there are many I need)
D: This is a huge project, last I counted it was about 70 or 80 "Halo length" missions (Anywhere between 30 to 60 minutes a piece...maybe even longer).
Keep in mind, it takes PROFESSIONAL developers, with teams of hundreds, TWO YEARS to make a Call of Duty game, that is MAYBE 15 to 20 missions, each about 15 to 20 minutes in length to complete, and possibly four hours of total gameplay, if that.
This is where my plea comes in. I need a team of greatly skilled artists and scripters, people who can help me with this immense project, as I won't be able to do it myself.